Sunset simulation project using ray marching algorithm
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.gitignore version whatever mild change 2024-11-13 22:13:44 -05:00
app.py button updaters and indicators + toggle for fisheye 2024-11-19 10:30:23 -05:00
astropy_test.py initial commit 2024-10-15 22:48:16 -04:00
calls.txt initial commit 2024-10-15 22:48:16 -04:00
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requirements.txt initial commit 2024-10-15 22:48:16 -04:00
setup.py initial commit 2024-10-15 22:48:16 -04:00
skydome.py angle and eyefish render 2024-11-10 18:39:34 -05:00

# map 

ignore astropy test


to use the gui first 
- set up the environment
- run the code


## environment setup

```
> python3 -m venv .venv
> venv\Scripts\activate
> pip install -r requirements.txt
```


## running the gui

```
> python app.py
```

Inside, you will need to

- select the environment
- choose the temperature (5 degrees is fine?)
- choose the pressure (720 to 780 mmHg)
- and select the location on the map (right click and "set as observer location")